Files
UnrealEngineUWP/Engine/Source/Developer/LowLevelTestsRunner/LowLevelTestsRunner.Build.cs
yiliang siew ab43620f1b Update path to Catch2 sources.
#rb Chris.Constantinescu
#preflight 631a109c304480f8f85a8c46

[CL 21916057 by yiliang siew in ue5-main branch]
2022-09-09 00:55:28 -04:00

39 lines
760 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System.IO;
namespace UnrealBuildTool.Rules
{
public class LowLevelTestsRunner : ModuleRules
{
public LowLevelTestsRunner(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = PCHUsageMode.NoPCHs;
PrecompileForTargets = PrecompileTargetsType.None;
bUseUnity = false;
bRequiresImplementModule = false;
PublicIncludePaths.AddRange(
new string[]
{
"Runtime/Launch/Public",
Path.Combine(Target.UEThirdPartySourceDirectory, "Catch2", "v3.0.1", "src")
}
);
PrivateIncludePaths.AddRange(
new string[] {
"Runtime/Launch/Private"
}
);
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"Projects"
}
);
}
}
}