2021-09-29 15:50:07 -04:00
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// Copyright Epic Games, Inc. All Rights Reserved.
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using System.IO;
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2022-07-08 06:55:54 -04:00
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namespace UnrealBuildTool.Rules
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{
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public class LowLevelTestsRunner : ModuleRules
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{
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public LowLevelTestsRunner(ReadOnlyTargetRules Target) : base(Target)
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{
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PCHUsage = PCHUsageMode.NoPCHs;
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PrecompileForTargets = PrecompileTargetsType.None;
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bUseUnity = false;
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bRequiresImplementModule = false;
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PublicIncludePaths.AddRange(
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new string[]
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{
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"Runtime/Launch/Public",
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2022-06-28 10:36:46 -04:00
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Path.Combine(Target.UEThirdPartySourceDirectory, "Catch2", "v3.0.1", "src")
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2022-07-08 06:55:54 -04:00
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}
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);
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2021-09-29 15:50:07 -04:00
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2022-07-08 06:55:54 -04:00
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PrivateIncludePaths.AddRange(
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new string[] {
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2022-02-10 12:33:20 -05:00
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"Runtime/Launch/Private"
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2022-07-08 06:55:54 -04:00
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}
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);
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2021-09-29 15:50:07 -04:00
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2022-07-08 06:55:54 -04:00
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"Core",
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"Projects"
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2022-07-08 06:55:54 -04:00
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}
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);
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}
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2021-09-29 15:50:07 -04:00
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}
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2022-09-09 00:55:28 -04:00
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}
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