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- saved profiles default to not having the build target specified as it wasn't originally serialized. - using the same validation logic regardless of whether the project is specified or not to keep things simpler. - editor & server do not need an explicit build target when there's multiple target.cs files because the default can be specified in the engine ini. #jira UE-169814 #rb Ben.Zeigler #rnx #preflight 637b59ee815e4b9b75ed9406 [CL 23218963 by David Harvey in ue5-main branch]