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c245cdc36281eb0cd31c8265a263aaaed00a4580
UnrealEngineUWP/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterLightCardEditor
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trystan binkley-Jone 5f2e40b810 nDisplay: Fixed issue where orthogonal projections in the light card editor were not depth sorting properly, caused by a redefinition of the WORLD_MAX constant to a much larger value.
#jira UE-168324
#rb Patrick.Hardy
#preflight 63753b238f4cb2e4dc5c36b3

[CL 23160398 by trystan binkley-Jone in ue5-main branch]
2022-11-16 15:09:20 -05:00
..
Private
nDisplay: Fixed issue where orthogonal projections in the light card editor were not depth sorting properly, caused by a redefinition of the WORLD_MAX constant to a much larger value.
2022-11-16 15:09:20 -05:00
Public
[EpicStageApp] Use shared function for creating lightcards to avoid code duplication
2022-10-07 16:34:57 -04:00
DisplayClusterLightCardEditor.Build.cs
Potential fix for compile issue found by the CI.
2022-10-19 15:08:10 -04:00
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