Files
UnrealEngineUWP/Engine/Plugins/Runtime/GameplayInteractions/Source/GameplayInteractionsModule/Public/GameplayInteractionSmartObjectBehaviorDefinition.h
Yoan StAmant 44dc96a815 Fixed StateTree schema meta data filtering by specifying full name
#rb trivial
#preflight skip
#fyi mikko.mononen

[CL 21444184 by Yoan StAmant in ue5-main branch]
2022-08-18 12:36:08 -04:00

20 lines
618 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "SmartObjectDefinition.h"
#include "StateTreeReference.h"
#include "GameplayInteractionSmartObjectBehaviorDefinition.generated.h"
/**
* SmartObject behavior definition for the GameplayInteractions
*/
UCLASS()
class GAMEPLAYINTERACTIONSMODULE_API UGameplayInteractionSmartObjectBehaviorDefinition : public USmartObjectBehaviorDefinition
{
GENERATED_BODY()
public:
UPROPERTY(EditDefaultsOnly, Category="", meta=(Schema="/Script/GameplayInteractionsModule.GameplayInteractionStateTreeSchema"))
FStateTreeReference StateTreeReference;
};