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UnrealEngineUWP/Engine/Plugins/Runtime/GameplayInteractions/Source/GameplayInteractionsModule/Public/GameplayInteractionSmartObjectBehaviorDefinition.h

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// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "SmartObjectDefinition.h"
#include "StateTreeReference.h"
#include "GameplayInteractionSmartObjectBehaviorDefinition.generated.h"
/**
* SmartObject behavior definition for the GameplayInteractions
*/
UCLASS()
class GAMEPLAYINTERACTIONSMODULE_API UGameplayInteractionSmartObjectBehaviorDefinition : public USmartObjectBehaviorDefinition
{
GENERATED_BODY()
public:
UPROPERTY(EditDefaultsOnly, Category="", meta=(Schema="/Script/GameplayInteractionsModule.GameplayInteractionStateTreeSchema"))
FStateTreeReference StateTreeReference;
};