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c245cdc36281eb0cd31c8265a263aaaed00a4580
UnrealEngineUWP/Engine/Plugins/Animation/DeformerGraph/Source
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jack cai 18a03b95ef Optimus: fix a crash caused by anim attribute nodes. It was a bad idea to cache a pointer to an TArray element, which can be invalidated when the array expands in size
#jira none
#rb jeremy.moore
#preflight https://horde.devtools.epicgames.com/job/637acfd5f514e1ded962d3de

[CL 23220812 by jack cai in ue5-main branch]
2022-11-21 10:11:31 -05:00
..
OptimusCore
Optimus: fix a crash caused by anim attribute nodes. It was a bad idea to cache a pointer to an TArray element, which can be invalidated when the array expands in size
2022-11-21 10:11:31 -05:00
OptimusDeveloper
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OptimusEditor
Removed explicit template parameters from calls to delegate creation functions.
2022-11-03 18:01:03 -04:00
OptimusSettings
compile fixes for deprecated TObjectPtr.IsNull
2022-10-06 19:51:45 -04:00
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