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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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c245cdc36281eb0cd31c8265a263aaaed00a4580
UnrealEngineUWP/Engine/Plugins/Animation/DeformerGraph
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jack cai 18a03b95ef Optimus: fix a crash caused by anim attribute nodes. It was a bad idea to cache a pointer to an TArray element, which can be invalidated when the array expands in size
#jira none
#rb jeremy.moore
#preflight https://horde.devtools.epicgames.com/job/637acfd5f514e1ded962d3de

[CL 23220812 by jack cai in ue5-main branch]
2022-11-21 10:11:31 -05:00
..
Config
…
Shaders/Private
Optimus: Add data interface for duplicate vertices.
2022-11-13 18:18:01 -05:00
Source
Optimus: fix a crash caused by anim attribute nodes. It was a bad idea to cache a pointer to an TArray element, which can be invalidated when the array expands in size
2022-11-21 10:11:31 -05:00
DeformerGraph.uplugin
Update vendor links for built-in plugins to use secure protocol.
2022-10-21 11:04:07 -04:00
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