Files
UnrealEngineUWP/Engine/Source/Developer/Windows/LiveCoding/Private/LiveCodingModule.cpp
ben marsh 1fc3f1d1a5 LiveCoding: Fix determination of whether a module is part of a project plugin. Such modules report "false" for FModuleStatus.bIsGamePlugin.
#rb none
#jira UE-71399

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 5365389 in //UE4/Release-4.22/... via CL 5368509
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 5405893 by ben marsh in Dev-Networking branch]
2019-03-14 19:27:02 -04:00

8.7 KiB