Files
UnrealEngineUWP/Engine/Source/Runtime/GeometryCore/Private/Sampling
ryan schmidt 75e6db7be8 GeometryCore: add ability to return TriangleIDs of sample points in MeshSurfacePointSampling, and also add optional computation of barycentric coordinates for each sample
GeometryScripting: add return of TriangleIDs to geo-script point sampling functions. Add utility function GetRayStartEnd and MakeBoxFromCenterExtents to simplify common BP operations, improve some display names.
#preflight 638e01b89549ddaa28f8a4ed
#rb none

[CL 23394664 by ryan schmidt in ue5-main branch]
2022-12-05 13:19:41 -05:00
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