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c19d8d88faa4194fb2356076e97cf57358f912f4
UnrealEngineUWP/Engine/Source/Runtime/GeometryCore/Private
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jimmy andrews 4d92d0a2cc fix invalid mesh state caused by not merging some neighboring edges in FDynamicMesh3's EdgeMerge, when mesh has bowties
+ add a test to cover this case

#jira UE-179649
#rb david.hill, ryan.schmidt
#preflight 640f34d20e1f02786bdf510c

[CL 24621295 by jimmy andrews in ue5-main branch]
2023-03-13 16:46:20 -04:00
..
CompGeom
Expose Delaunay Triangulation to Geometry Script
2023-03-06 17:00:31 -05:00
DynamicMesh
fix invalid mesh state caused by not merging some neighboring edges in FDynamicMesh3's EdgeMerge, when mesh has bowties
2023-03-13 16:46:20 -04:00
Generators
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Implicit
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Intersection
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Parameterization
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Sampling
GeometryCore: add ability to return TriangleIDs of sample points in MeshSurfacePointSampling, and also add optional computation of barycentric coordinates for each sample
2022-12-05 13:19:41 -05:00
Spatial
make sparse dynamic octree use range iteration to find relevant root cells for point containment and range queries, when there are enough root cells for this to make sense
2023-01-12 17:26:31 -05:00
Util
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GeometryCoreModule.cpp
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IndexUtil.cpp
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MathUtil.cpp
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