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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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bf86f78d7b67c77bfe33556c3511907347745844
UnrealEngineUWP/Engine/Source/Runtime/SlateCore/Private/Widgets
History
Chris Gagnon 4506889aaa APlayerController now respects Slate UI when generating it's Mouse Enter and Leave events.
Merging using UE4-Fortnite-To-UE4

[CL 2551376 by Chris Gagnon in Main branch]
2015-05-14 16:35:16 -04:00
..
SBoxPanel.cpp
Slate : RelativeLayoutScale is now computed in the SlatePrepass(). ComputeDesiredSize() now takes a float parameter. API-breaking change!
2015-01-14 19:04:45 -05:00
SCompoundWidget.cpp
Added custom slate stats, removed all but top level UE4 slate stats. #BUN
2015-01-23 16:49:16 -05:00
SLeafWidget.cpp
…
SNullWidget.cpp
Slate : RelativeLayoutScale is now computed in the SlatePrepass(). ComputeDesiredSize() now takes a float parameter. API-breaking change!
2015-01-14 19:04:45 -05:00
SOverlay.cpp
Added custom slate stats, removed all but top level UE4 slate stats. #BUN
2015-01-23 16:49:16 -05:00
SPanel.cpp
Added custom slate stats, removed all but top level UE4 slate stats. #BUN
2015-01-23 16:49:16 -05:00
SWidget.cpp
APlayerController now respects Slate UI when generating it's Mouse Enter and Leave events.
2015-05-14 16:35:16 -04:00
SWindow.cpp
Fixed a regression caused by CL# 2537219
2015-05-14 12:35:35 -04:00
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