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UnrealEngineUWP
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bf86f78d7b67c77bfe33556c3511907347745844
UnrealEngineUWP
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Engine
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Nick Whiting
bf86f78d7b
#Oculus Updating Oculus runtimes to 0.6, fixes up several crashes with DX11 (UE-15152, UE-15467)
...
[CL 2551476 by Nick Whiting in Main branch]
2015-05-14 17:32:12 -04:00
..
Developer
Fix build failures in Test configurations.
2015-05-14 14:32:58 -04:00
Editor
Fix crash when dragging blueprint component to event graph
2015-05-14 17:21:53 -04:00
Programs
Windows XP games now run without a 'not a valid win32 application' error. BootstrapPackagedGame had lost it's xp support.
2015-05-14 12:40:00 -04:00
Runtime
#Oculus Updating Oculus runtimes to 0.6, fixes up several crashes with DX11 (UE-15152, UE-15467)
2015-05-14 17:32:12 -04:00
ThirdParty
#Oculus Updating Oculus runtimes to 0.6, fixes up several crashes with DX11 (UE-15152, UE-15467)
2015-05-14 17:32:12 -04:00
UE4Client.Target.cs
Allow targets to opt-in to using a shared build environment with other targets. Doing so allows intermediates and precompiled libraries (including plugins) to be used in the current build. Also move plugin output files and intermediates into the plugin directory.
2015-04-16 11:55:56 -04:00
UE4Editor.Target.cs
Allow targets to opt-in to using a shared build environment with other targets. Doing so allows intermediates and precompiled libraries (including plugins) to be used in the current build. Also move plugin output files and intermediates into the plugin directory.
2015-04-16 11:55:56 -04:00
UE4Game.Target.cs
Allow targets to opt-in to using a shared build environment with other targets. Doing so allows intermediates and precompiled libraries (including plugins) to be used in the current build. Also move plugin output files and intermediates into the plugin directory.
2015-04-16 11:55:56 -04:00
UE4Server.Target.cs
Allow targets to opt-in to using a shared build environment with other targets. Doing so allows intermediates and precompiled libraries (including plugins) to be used in the current build. Also move plugin output files and intermediates into the plugin directory.
2015-04-16 11:55:56 -04:00