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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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bf86f78d7b67c77bfe33556c3511907347745844
UnrealEngineUWP/Engine/Source/Runtime/SlateCore/Private/Layout
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Jaroslaw Surowiec 1085fb3b7a Core - UE/UE-6813 - Confusing API: We have both FMemory::MemZero() and FMemory:Memzero()
[CL 2405761 by Jaroslaw Surowiec in Main branch]
2015-01-14 04:21:10 -05:00
..
ArrangedChildren.cpp
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ArrangedWidget.cpp
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Geometry.cpp
Core - UE/UE-6813 - Confusing API: We have both FMemory::MemZero() and FMemory:Memzero()
2015-01-14 04:21:10 -05:00
LayoutGeometry.cpp
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LayoutUtils.cpp
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SlateRect.cpp
Slate - after a drop ends, we now properly reset the widgets under cursor to cause mouse enter to be refired, since we fire mouse leave when a drag begins. Adding ExtendBy to SlateRect.
2014-12-10 14:19:08 -05:00
Visibility.cpp
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WidgetPath.cpp
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