Files
UnrealEngineUWP/Engine/Source/Runtime/ShaderCore
Robert Manuszewski e274d53736 [INTEGRATE] Change 2527228 by Robert.Manuszewski@Robert_Manuszewski_Raptor1 on 2015-04-27 14:09
Fix for FShader crash while streaming a level.

- Made FShader ref counting more thread safe
- Added extra locks when unregistering the shader so that released shaders can't be found in the shader id map while a shader is being released
- Made sure FShaderType::FindShaderById adds a reference to existing shaders while serializaing inline shader maps.

[INTEGRATE] Change 2532254 by Robert.Manuszewski@Robert_Manuszewski_Raptor1 on 2015-04-30 14:18

Better fix for crashes when streaming. Making FShader AND FShaderResource handling thread safe

[CL 2538774 by Robert Manuszewski in Main branch]
2015-05-06 04:18:05 -04:00
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