This website requires JavaScript.
Explore
Help
Sign In
izzy
/
UnrealEngineUWP
Watch
0
Star
0
Fork
0
You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced
2026-03-26 18:15:20 -07:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
bf86f78d7b67c77bfe33556c3511907347745844
UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
Renderer
History
Nick Whiting
bf86f78d7b
#Oculus Updating Oculus runtimes to 0.6, fixes up several crashes with DX11 (UE-15152, UE-15467)
...
[CL 2551476 by Nick Whiting in Main branch]
2015-05-14 17:32:12 -04:00
..
Private
#Oculus Updating Oculus runtimes to 0.6, fixes up several crashes with DX11 (UE-15152, UE-15467)
2015-05-14 17:32:12 -04:00
Public
UE4 - support for dithered LOD transitions on static meshes (that don't move) -- also fixed parallel render thread updates for spline meshes
2015-04-24 11:20:23 -04:00
Renderer.Build.cs
Move some utility shaders to a new module - UtilityShaders (which the RHIs that need them now depend on)
2015-02-11 11:27:38 -05:00