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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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bf86f78d7b67c77bfe33556c3511907347745844
UnrealEngineUWP/Engine/Source/Runtime/NetworkFileSystem/Private
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Daniel Lamb 1dedf18229 Fixed bug with directories for cook on the fly clients not having cached files cleaned up. The server needs to convert the directories to client space as clients can have different root paths.
[CL 2549670 by Daniel Lamb in Main branch]
2015-05-13 17:09:06 -04:00
..
NetworkFileServer.cpp
Clang warning fixes: Fixed missing 'override' specifiers
2015-04-01 07:20:55 -04:00
NetworkFileServer.h
Clang warning fixes: Fixed missing 'override' specifiers
2015-04-01 07:20:55 -04:00
NetworkFileServerConnection.cpp
Fixed bug with directories for cook on the fly clients not having cached files cleaned up. The server needs to convert the directories to client space as clients can have different root paths.
2015-05-13 17:09:06 -04:00
NetworkFileServerConnection.h
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
NetworkFileServerHttp.cpp
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
NetworkFileServerHttp.h
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
NetworkFileSystemModule.cpp
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
NetworkFileSystemPrivatePCH.h
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
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