This website requires JavaScript.
Explore
Help
Sign In
izzy
/
UnrealEngineUWP
Watch
0
Star
0
Fork
0
You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced
2026-03-26 18:15:20 -07:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
bf86f78d7b67c77bfe33556c3511907347745844
UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
CoreUObject
/
Private
History
Robert Manuszewski
20505f9b6e
Fixing a crash when re-enetering FlushAsyncLoading in the same callstack when there was a synchronuous load request from async loading callbacks.
...
[CL 2550784 by Robert Manuszewski in Main branch]
2015-05-14 11:04:37 -04:00
..
Blueprint
[UE-15439] Moving where we resolve deferred CDO initialization (making sure it happens before the super CDO has been regenerated, because on regeneration the class layout could change).
2015-05-13 16:30:10 -04:00
Misc
Fix bad bug in FStringAssetReference where TryLoad would return null instead of the loaded object
2015-05-08 13:00:09 -04:00
Serialization
Fixing a crash when re-enetering FlushAsyncLoading in the same callstack when there was a synchronuous load request from async loading callbacks.
2015-05-14 11:04:37 -04:00
Templates
#ue4 - Cast flags can now be declared for non-intrinsic classes.
2015-01-06 14:15:32 -05:00
UObject
Fixing subobject instancing when creating a blueprint instance from non-CDO archetype.
2015-05-14 04:07:40 -04:00
CoreUObjectPrivate.h
Messaging: Removed the WithMessaging type trait and message type pre-cache
2015-04-01 17:35:20 -04:00
Interface.cpp
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00