Files
UnrealEngineUWP/Engine/Source/Programs/CrashReporter/CrashReportWebSite/Queries/PerfTest.linq
Jaroslaw Surowiec 385e0e1c95 CrashReportLinq - Added RepairDatabase program
[CL 2479589 by Jaroslaw Surowiec in Main branch]
2015-03-14 12:42:58 -04:00

36 lines
890 B
C#

<Query Kind="Program">
<Connection>
<ID>e40cf789-b18a-4b65-bae6-a0f5440c1ce2</ID>
<Persist>true</Persist>
<Server>db-09</Server>
<Database>CrashReport</Database>
<IsProduction>true</IsProduction>
</Connection>
</Query>
// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
void Main()
{
int UserGroupId = 1;
var UsersForGroup = Users.Where (User => User.UserGroupId==UserGroupId ).Select (User => User.Id ).ToList();
IQueryable<Crashes> Results = Crashes.Where( X => X.TimeOfCrash.Value > new DateTime(2015,3,3) );
Results =
(
from CrashDetail in Results
where UsersForGroup.Contains( CrashDetail.UserNameId.Value)
select CrashDetail
);
var ResultList = Results.ToList();
foreach (var It in Results)
{
Debug.WriteLine( string.Format( "{0}:{1}", It.UserName, It.UserNameId.Value) );
}
}
// Define other methods and classes here