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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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bf86f78d7b67c77bfe33556c3511907347745844
UnrealEngineUWP/Engine/Source/Editor/WorldBrowser/Private
History
Gareth Martin c12dd4f8c5 Fixed int -> int32 in landscape code
Also fixed a few oddities following CL 1896753 with ints in the landscape details customization

[CL 2549194 by Gareth Martin in Main branch]
2015-05-13 13:34:34 -04:00
..
StreamingLevels
Add includes to files to remove the need of including Engine.h.
2015-04-10 03:30:54 -04:00
Tiles
Fixed int -> int32 in landscape code
2015-05-13 13:34:34 -04:00
LevelCollectionCommands.h
Unify Slate's FInputGesture and Engine's FInputChord as FInputChord defined in Slate
2015-03-17 11:36:28 -04:00
LevelCollectionModel.cpp
Added config migration path for newer versions of the engine.
2015-04-20 10:12:55 -04:00
LevelCollectionModel.h
UE4 - merge GDC branch, code @2465640 to main
2015-03-04 08:31:40 -05:00
LevelModel.cpp
Removed obsolete "Levels" module
2015-04-19 23:20:53 -04:00
LevelModel.h
UE4 - merge GDC branch, code @2465640 to main
2015-03-04 08:31:40 -05:00
SPropertyEditorLevelPackage.cpp
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SPropertyEditorLevelPackage.h
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SWorldDetails.cpp
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SWorldDetails.h
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SWorldHierarchy.cpp
UE4 - merge GDC branch, code @2465640 to main
2015-03-04 08:31:40 -05:00
SWorldHierarchy.h
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SWorldHierarchyItem.cpp
Additional clean-up of obsolte levels module
2015-04-22 00:24:23 -04:00
SWorldHierarchyItem.h
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WorldBrowserModule.cpp
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WorldBrowserPrivatePCH.h
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