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40 lines
1.1 KiB
C
40 lines
1.1 KiB
C
// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "TextureEditor.h"
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/* Private dependencies
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*****************************************************************************/
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#include "CubemapUnwrapUtils.h"
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#include "Factories.h"
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#include "MouseDeltaTracker.h"
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#include "NormalMapPreview.h"
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#include "SceneViewport.h"
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#include "SColorPicker.h"
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#include "ScopedTransaction.h"
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#include "Texture2DPreview.h"
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#include "Toolkits/IToolkitHost.h"
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#include "Editor/WorkspaceMenuStructure/Public/WorkspaceMenuStructureModule.h"
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#include "Editor/PropertyEditor/Public/PropertyEditorModule.h"
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#include "Editor/PropertyEditor/Public/IDetailsView.h"
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/* Private includes
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*****************************************************************************/
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const double MaxZoom = 16.0;
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const double MinZoom = 0.01;
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const double ZoomStep = 0.1;
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#include "TextureEditorCommands.h"
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#include "TextureEditorSettings.h"
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#include "TextureEditorViewOptionsMenu.h"
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#include "STextureEditorViewportToolbar.h"
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#include "STextureEditorViewport.h"
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#include "TextureEditorViewportClient.h"
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#include "TextureEditorToolkit.h"
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