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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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bf6dacedd0db90879496dcd5e9971dbfda02b39d
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject
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francis hurteau bf6dacedd0 FlushAsyncLoading prior to disallowing any new requests as requests done during the scope of the flush are going to get flushed as well.
Directly use the loader to issue sync load from LoadPackage

#rb Danny.Couture, Robert.Millar

[CL 29605987 by francis hurteau in ue5-main branch]
2023-11-09 14:52:55 -05:00
..
Internal
DirectoryTree: 1) Fix bug in GetChildren - added children of implied children were not reported in some cases.
2023-11-04 12:13:02 -04:00
Private
FlushAsyncLoading prior to disallowing any new requests as requests done during the scope of the flush are going to get flushed as well.
2023-11-09 14:52:55 -05:00
Public
Removed VVisitorWrapper since archiving has different API needs than marking.
2023-11-09 11:11:31 -05:00
Tests
Reduce overhead in object handle access tracking by reducing high frequency thrash of TArrayView. Synthetic test of 100 million handle accesses in a loop went from 4243ms total time to 1430ms total time.
2023-09-08 17:04:23 -04:00
CoreUObject.Build.cs
Include the verse VM dependencies if WITH_VERSE_VM=WITH_COREUOBJECT is set.
2023-11-02 18:42:57 -04:00
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