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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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bf6dacedd0db90879496dcd5e9971dbfda02b39d
UnrealEngineUWP/Engine
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francis hurteau bf6dacedd0 FlushAsyncLoading prior to disallowing any new requests as requests done during the scope of the flush are going to get flushed as well.
Directly use the loader to issue sync load from LoadPackage

#rb Danny.Couture, Robert.Millar

[CL 29605987 by francis hurteau in ue5-main branch]
2023-11-09 14:52:55 -05:00
..
Binaries
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Build
NiagaraFluids: Add ShallowWater-WaterBody integration WIP
2023-11-09 14:05:23 -05:00
Config
Add mobile lens flare pass
2023-11-09 01:49:15 -05:00
Documentation
Documentation for build tools
2023-11-09 00:55:00 -05:00
Extras
Add support for android signed builds.
2023-11-08 15:28:51 -05:00
Platforms/VisionOS
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Plugins
- Fix for calculation of final WaveTable value due to float precision loss through erroneous int32 conversion & potential missed FinalValue copy on resave
2023-11-09 14:11:03 -05:00
Programs
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Shaders
RayTracing: Fix for holdout feature when Substrate is enabled
2023-11-09 13:58:16 -05:00
Source
FlushAsyncLoading prior to disallowing any new requests as requests done during the scope of the flush are going to get flushed as well.
2023-11-09 14:52:55 -05:00
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