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* Added World & User settings to control whether HLOD are shown in editor * Added HLOD entry in "Show" viewport menu, exposing the following user settings -> Show HLODs (enabled by default) -> Show HLODs over loaded regions (disabled by default) -> Min Draw Distance (distance at which HLOD starts to be rendered in editor, 128m by default) -> Max Draw Distance (infinity by default) * Added "Load Region from Selection" to viewport context menu (on right-click) * Added World category to Scene Outliner filter, currently only contains "World Partition HLOD" * Hid a few categories from World Partition HLOD (when showing in Details panel) * Feature is still disabled globally by the wp.Editor.HLOD.AllowShowingHLODsInEditor cvar #rb jeanfrancois.dube #jira UE-193294 [CL 29541562 by sebastien lussier in ue5-main branch]