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be32071da526dc7adeaecabb690eb06a84bacb24
UnrealEngineUWP/Engine/Source/Runtime/GeometryCore
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Ryan Schmidt ac3dde0f63 GeometryProcessing: Move FDynamicMesh3 serialization to a separate file and add local versioning so we can iterate without having to bump stream version
#rb lonnie.li
#rnx
#jira none
#preflight 60d0f16671002f000192e9c9

[CL 16734659 by Ryan Schmidt in ue5-main branch]
2021-06-21 17:44:44 -04:00
..
Private
GeometryProcessing: Move FDynamicMesh3 serialization to a separate file and add local versioning so we can iterate without having to bump stream version
2021-06-21 17:44:44 -04:00
Public
Parallelize expansion coefficient computation in fast winding number tree construction
2021-06-16 17:25:31 -04:00
geometry3cpp.tps
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geometry3Sharp.tps
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GeometryCore.Build.cs
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GTEngine.tps
Move ConvexHull2, ConvexHull3, and exact predicates into GeometryCore/CompGeom. Change them all to use the UE::Geometry namespace. Copy associated TPS files as needed.
2021-06-07 15:02:12 -04:00
Predicates.tps
Move ConvexHull2, ConvexHull3, and exact predicates into GeometryCore/CompGeom. Change them all to use the UE::Geometry namespace. Copy associated TPS files as needed.
2021-06-07 15:02:12 -04:00
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