Files
UnrealEngineUWP/Engine/Source/Runtime/Renderer/Private
krzysztof narkowicz 310247ff1b Lumen - when using SWRT disabled surface cache on objects without a valid distance field, as those can't ever be hit by a ray.
[FYI] Daniel.Wright

[CL 23020974 by krzysztof narkowicz in ue5-main branch]
2022-11-07 18:17:19 -05:00
..
2022-11-02 12:29:07 -04:00
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