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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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bd4deae0a08eae3ee66915cafbdc69f8cdcdb2aa
UnrealEngineUWP/Engine
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andrew ladenberger bd4deae0a0 [CSV Profiler] Removed personal data and free text from shipping builds for privacy rules
#rb ben.woodhouse, tyler.staples, jordan.cristiano
[FYI] sarah.noonan, jeff.needles, chris.tran

[CL 23020978 by andrew ladenberger in ue5-main branch]
2022-11-07 18:17:24 -05:00
..
Binaries
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Build
PCGSample: Correctly initialize default value in all paramdata nodes to fix issues with native CreateAttribute/FromSourceParam node.
2022-11-07 17:22:03 -05:00
Config
Lumen - periodically refresh surface cache on all scalability levels
2022-11-04 10:35:22 -04:00
Documentation
Documentation for build tools
2022-11-04 00:40:52 -04:00
Extras
Add some .bat files to simplify development
2022-11-07 09:09:00 -05:00
Platforms/Hololens
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Plugins
Works around object loading shenanigans with the UNiagaraEmitter/UNiagaraScript by ensuring that the UNiagaraEmitter is fully loaded during PostLoad() through a call to Preload.
2022-11-07 17:22:45 -05:00
Programs
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Shaders
Lumen - increase surface cache bias on all bMostlyToSided (foliage) objects. This improves surface cache projection on trees, which have a pretty inaccurate SDF and BVH representation.
2022-11-07 17:22:37 -05:00
Source
[CSV Profiler] Removed personal data and free text from shipping builds for privacy rules
2022-11-07 18:17:24 -05:00
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