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In cases where a user is calculating velocity delta between bodies it's valid to just compare two calls to GetWorldVelocityAtPoint rather than having to handle the if is static case at all callsites. This is also how the interface functioned previously. #rb trivial #jira none #preflight 62f63eb1ad3bd8ad646cace9 [CL 21353495 by Benn Gallagher in ue5-main branch]