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#rnx #rb none #ROBOMERGE-OWNER: ryan.durand #ROBOMERGE-AUTHOR: ryan.durand #ROBOMERGE-SOURCE: CL 10869210 via CL 10869511 via CL 10869900 #ROBOMERGE-BOT: (v613-10869866) [CL 10870549 by ryan durand in Main branch]
53 lines
1.2 KiB
C++
53 lines
1.2 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "NavigationInvokerComponent.h"
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#include "NavigationSystem.h"
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UNavigationInvokerComponent::UNavigationInvokerComponent(const FObjectInitializer& ObjectInitializer)
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: Super(ObjectInitializer)
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, TileGenerationRadius(3000)
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, TileRemovalRadius(5000)
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{
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bAutoActivate = true;
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}
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void UNavigationInvokerComponent::Activate(bool bReset)
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{
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Super::Activate(bReset);
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AActor* Owner = GetOwner();
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if (Owner)
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{
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UNavigationSystemV1::RegisterNavigationInvoker(*Owner, TileGenerationRadius, TileRemovalRadius);
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}
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}
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void UNavigationInvokerComponent::Deactivate()
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{
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Super::Deactivate();
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AActor* Owner = GetOwner();
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if (Owner)
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{
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UNavigationSystemV1::UnregisterNavigationInvoker(*Owner);
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}
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}
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void UNavigationInvokerComponent::RegisterWithNavigationSystem(UNavigationSystemV1& NavSys)
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{
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if (IsActive())
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{
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AActor* Owner = GetOwner();
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if (Owner)
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{
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NavSys.RegisterInvoker(*Owner, TileGenerationRadius, TileRemovalRadius);
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}
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}
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}
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void UNavigationInvokerComponent::SetGenerationRadii(const float GenerationRadius, const float RemovalRadius)
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{
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TileGenerationRadius = GenerationRadius;
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TileRemovalRadius = RemovalRadius;
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}
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