Files
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/BuildGraph/BgScriptWriter.cs
Ben Marsh bb0e506aac BuildGraph: Rename classes to reduce boilerplate when writing scripts.
* Expression classes (nodes, aggregates, graphs, etc...) are now called BgNode, BgAggregate, etc...
* Evaluated and instantiated objects used by BuildGraph internals are now called BgNodeDef, BgAggregateDef, etc...

#preflight 62b6374161016695a6545b08

[CL 20818158 by Ben Marsh in ue5-main branch]
2022-06-24 18:30:51 -04:00

5.9 KiB