Files
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/System
Anthony Bills 222147f527 Add missing null checks to PluginDescriptor.cs
- Previously this would have been handled by WriteArray, now Plugins and Modules are a List and ToArray is called, the check needs to be moved up.

#rb rob.cannaday
#fyi ben.marsh
#jira none

[CL 11723339 by Anthony Bills in 4.25 branch]
2020-02-27 22:20:42 -05:00
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