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bc223ceca7610e5d072afaeef40d225427064cab
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool
History
Chris Babcock 78513990ce Provide more control over OBB selection
#jira UE-89810
#ue4
#android
#rb Brandon.Schaefer

[CL 11792686 by Chris Babcock in 4.25 branch]
2020-02-28 19:48:31 -05:00
..
Configuration
Add support for whitelisting additional plugins and adding additional modules to plugin extensions.
2020-02-27 10:46:04 -05:00
DotNetCore
…
Executors
Copying //UE4/Dev-RenderPlat-Staging@11388153 to //UE4/Main
2020-02-12 13:27:19 -05:00
Modes
Fix detection of engine modules being out of date.
2020-02-27 11:09:27 -05:00
Platform
Provide more control over OBB selection
2020-02-28 19:48:31 -05:00
ProjectFiles
Fix exception due to directory not existing when creating VSCode project.
2020-02-27 11:43:31 -05:00
Properties
Merging //UE4/Dev-Main@10877709 to Dev-RenderPlat-Staging(//UE4/Dev-Rendering)
2020-01-07 13:45:01 -05:00
System
Add missing null checks to PluginDescriptor.cs
2020-02-27 22:20:42 -05:00
ToolChain
Generate type library headers as a standalone build action, to eliminate contention when generated by multiple compiler instances.
2020-02-24 15:44:07 -05:00
app.config
…
app.manifest
…
UnrealBuildTool.cs
Fix UBT always writing logs to user folder, rather than just in installed builds.
2020-02-25 20:43:24 -05:00
UnrealBuildTool.csproj
Copying //UE4/Dev-RenderPlat-Staging@11388153 to //UE4/Main
2020-02-12 13:27:19 -05:00
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