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- Most relevant changes from Epic's branch have been cleaned up and merged upstream, although a recent change is still left as an Epic extension. - UEPLAT-381 Prevent strange behavior on X11 when SDL2 was incorrectly built without XRandR support - UEPLAT-693 Extend SDL to report desktop work areas - UEPLAT-698 Upstream SDL extension for tooltip and popup windows - UEPLAT-699 Upstream SDL extension for setting window transparency - UEPLAT-700 Upstream SDL extension for drag-and-drop - UEPLAT-701 Update UE4 SDL's fork to the latest SDL trunk - UEPLAT-703 Upstream SDL extension for getting client area size - x86_64 and ARM libs updated (built with -O2 instead of -O3). #codereview Ryan.Gordon, Josh.Adams, Andy.Bayle [CL 2520371 by Dmitry Rekman in Main branch]
UELinuxNativeDialogs
Linux file dialog implementations dedicated for Unreal Engine. Purpose of this project is to provide a simple C API allowing to open linux file and font dialogs utilizing either of four mainstream GUI toolkits:
- Qt4
- Qt5
- Gtk+2
- Gtk+3
Building
mkdir build
cd build
cmake ..
make
The shared libraries can be dlopened and UNativeDialogs.h should be used to utilize them. Alternatively a normal link could be performed and required implementation chosen with LD_LIBRARY_PATH.
License
The MIT License (MIT)
Copyright (c) 2014 Code Charm Ltd
If you require any special license please contact RushPL on #ue4linux @ irc.freenode.net or damian@codecharm.co.uk