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bb9ed201650b1303c825750794335750464fd0ff
UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
AssetRegistry
/
Private
/
PathTreeNode.h
Bob Tellez
52175f7858
#UE4 Added experimental -PathTreeFNames mode that uses FNames to keep track of the path tree in the asset registry. This has possible performance benefits in certain projects.
...
[CL 2459726 by Bob Tellez in Main branch]
2015-02-24 21:38:16 -05:00
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