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38 lines
914 B
C#
38 lines
914 B
C#
// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class AppFramework : ModuleRules
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{
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public AppFramework(TargetInfo Target)
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{
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PublicDependencyModuleNames.AddRange(
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new string[] {
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"Core",
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"Slate",
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"SlateCore",
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}
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);
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"InputCore",
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"SlateReflector",
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}
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);
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PrivateIncludePaths.AddRange(
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new string[] {
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"Runtime/AppFramework/Private",
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"Runtime/AppFramework/Private/Framework",
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"Runtime/AppFramework/Private/Framework/Testing",
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"Runtime/AppFramework/Private/Widgets",
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"Runtime/AppFramework/Private/Widgets/Colors",
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"Runtime/AppFramework/Private/Widgets/Input",
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"Runtime/AppFramework/Private/Widgets/Testing",
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"Runtime/AppFramework/Private/Widgets/Workflow",
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}
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);
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}
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}
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