Files
UnrealEngineUWP/Engine/Source/Programs/UnrealHeaderTool/Resources/UHTDebugging/StructOnlyHeader.h
Jaroslaw Palczynski b8c4d83b9c Enabling UHT to digest GENERATED_BODY instead of GENERATED_*_BODY.
#codereview Robert.Manuszewski

[CL 2481360 by Jaroslaw Palczynski in Main branch]
2015-03-17 06:02:26 -04:00

12 lines
169 B
C

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "StructOnlyHeader.generated.h"
USTRUCT()
struct FSomeStruct
{
GENERATED_BODY()
};