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UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/System/ModuleDescriptor.cs
Ben Marsh 208957aa7f Implement PluginDescriptor and ModuleDescriptor in UBT in an identical way to the engine. Also add a wrapper for objects parsed by fastJSON, that allows easier retrieval of typed fields.
[CL 2517026 by Ben Marsh in Main branch]
2015-04-19 12:03:48 -04:00

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