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bb9ed201650b1303c825750794335750464fd0ff
UnrealEngineUWP
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Engine
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UnrealBuildTool
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UEBuildClient.cs
Ben Marsh
40f787df01
Allow targets to opt-in to using a shared build environment with other targets. Doing so allows intermediates and precompiled libraries (including plugins) to be used in the current build. Also move plugin output files and intermediates into the plugin directory.
...
[CL 2514398 by Ben Marsh in Main branch]
2015-04-16 11:55:56 -04:00
3.6 KiB
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