You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
- Cleaned up some some dirty code [UE-14120] #codereview ben.marsh [CL 2521298 by Josh Adams in Main branch]
145 lines
4.0 KiB
C#
145 lines
4.0 KiB
C#
// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.IO;
|
|
using System.Diagnostics;
|
|
using System.Net.NetworkInformation;
|
|
using System.Threading;
|
|
using AutomationTool;
|
|
using UnrealBuildTool;
|
|
using Ionic.Zip;
|
|
|
|
public class DesktopPlatform : Platform
|
|
{
|
|
public DesktopPlatform()
|
|
: base(UnrealTargetPlatform.Desktop)
|
|
{
|
|
}
|
|
|
|
public override bool CanBeCompiled()
|
|
{
|
|
return false;
|
|
}
|
|
|
|
|
|
public override UnrealTargetPlatform[] GetStagePlatforms()
|
|
{
|
|
return new UnrealTargetPlatform[]
|
|
{
|
|
UnrealTargetPlatform.Win32,
|
|
// UnrealTargetPlatform.Win64,
|
|
UnrealTargetPlatform.Mac,
|
|
UnrealTargetPlatform.Linux,
|
|
};
|
|
}
|
|
|
|
public override void Package(ProjectParams Params, DeploymentContext SC, int WorkingCL)
|
|
{
|
|
SC.bIsCombiningMultiplePlatforms = true;
|
|
string SavedPlatformDir = SC.PlatformDir;
|
|
foreach (UnrealTargetPlatform DesktopPlatform in GetStagePlatforms())
|
|
{
|
|
Platform SubPlatform = Platform.Platforms[DesktopPlatform];
|
|
SC.PlatformDir = DesktopPlatform.ToString();
|
|
SubPlatform.Package(Params, SC, WorkingCL);
|
|
}
|
|
SC.PlatformDir = SavedPlatformDir;
|
|
SC.bIsCombiningMultiplePlatforms = false;
|
|
}
|
|
|
|
public override void GetFilesToArchive(ProjectParams Params, DeploymentContext SC)
|
|
{
|
|
SC.bIsCombiningMultiplePlatforms = true;
|
|
string SavedPlatformDir = SC.PlatformDir;
|
|
foreach (UnrealTargetPlatform DesktopPlatform in GetStagePlatforms())
|
|
{
|
|
Platform SubPlatform = Platform.Platforms[DesktopPlatform];
|
|
SC.PlatformDir = DesktopPlatform.ToString();
|
|
SubPlatform.GetFilesToArchive(Params, SC);
|
|
}
|
|
SC.PlatformDir = SavedPlatformDir;
|
|
SC.bIsCombiningMultiplePlatforms = false;
|
|
}
|
|
|
|
public override void GetConnectedDevices(ProjectParams Params, out List<string> Devices)
|
|
{
|
|
Devices = new List<string>();
|
|
}
|
|
|
|
public override ProcessResult RunClient(ERunOptions ClientRunFlags, string ClientApp, string ClientCmdLine, ProjectParams Params)
|
|
{
|
|
return null;
|
|
}
|
|
|
|
public override void GetFilesToDeployOrStage(ProjectParams Params, DeploymentContext SC)
|
|
{
|
|
SC.bIsCombiningMultiplePlatforms = true;
|
|
string SavedPlatformDir = SC.PlatformDir;
|
|
foreach (UnrealTargetPlatform DesktopPlatform in GetStagePlatforms())
|
|
{
|
|
Platform SubPlatform = Platform.Platforms[DesktopPlatform];
|
|
SC.PlatformDir = DesktopPlatform.ToString();
|
|
SubPlatform.GetFilesToDeployOrStage(Params, SC);
|
|
}
|
|
SC.PlatformDir = SavedPlatformDir;
|
|
SC.bIsCombiningMultiplePlatforms = false;
|
|
}
|
|
|
|
public override void ProcessArchivedProject(ProjectParams Params, DeploymentContext SC)
|
|
{
|
|
Console.WriteLine("***************************** PROCESSING ARCHIVED PROJECT ****************");
|
|
|
|
SC.bIsCombiningMultiplePlatforms = true;
|
|
string SavedPlatformDir = SC.PlatformDir;
|
|
foreach (UnrealTargetPlatform DesktopPlatform in GetStagePlatforms())
|
|
{
|
|
Platform SubPlatform = Platform.Platforms[DesktopPlatform];
|
|
SC.PlatformDir = DesktopPlatform.ToString();
|
|
SubPlatform.ProcessArchivedProject(Params, SC);
|
|
}
|
|
SC.PlatformDir = SavedPlatformDir;
|
|
SC.bIsCombiningMultiplePlatforms = false;
|
|
|
|
Console.WriteLine("***************************** DONE PROCESSING ARCHIVED PROJECT ****************");
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets cook platform name for this platform.
|
|
/// </summary>
|
|
/// <param name="CookFlavor">Additional parameter used to indicate special sub-target platform.</param>
|
|
/// <returns>Cook platform string.</returns>
|
|
public override string GetCookPlatform(bool bDedicatedServer, bool bIsClientOnly, string CookFlavor)
|
|
{
|
|
return "Desktop";
|
|
}
|
|
|
|
public override bool DeployPakInternalLowerCaseFilenames()
|
|
{
|
|
return false;
|
|
}
|
|
|
|
public override bool DeployLowerCaseFilenames(bool bUFSFile)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
public override bool IsSupported { get { return true; } }
|
|
|
|
public override string Remap(string Dest)
|
|
{
|
|
return Dest;
|
|
}
|
|
|
|
public override PakType RequiresPak(ProjectParams Params)
|
|
{
|
|
return PakType.DontCare;
|
|
}
|
|
|
|
public override List<string> GetDebugFileExtentions()
|
|
{
|
|
return new List<string> { };
|
|
}
|
|
}
|