Files
UnrealEngineUWP/Engine/Source/Editor/MaterialEditor/Private/MaterialEditorInstanceDetailCustomization.cpp

559 lines
24 KiB
C++

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#include "MaterialEditorModule.h"
#include "Materials/MaterialExpressionParameter.h"
#include "Materials/MaterialExpressionTextureSampleParameter.h"
#include "Materials/MaterialExpressionFontSampleParameter.h"
#include "EditorSupportDelegates.h"
#include "UnrealEd.h"
#include "PropertyEditing.h"
#include "PropertyCustomizationHelpers.h"
#include "MaterialEditor.h"
#include "MaterialEditorInstanceDetailCustomization.h"
#include "ScopedTransaction.h"
#include "DetailWidgetRow.h"
#include "AssetData.h"
#include "Materials/MaterialInstance.h"
#include "Materials/MaterialInstanceConstant.h"
#define LOCTEXT_NAMESPACE "MaterialInstanceEditor"
TSharedRef<IDetailCustomization> FMaterialInstanceParameterDetails::MakeInstance(UMaterialEditorInstanceConstant* MaterialInstance, FGetShowHiddenParameters InShowHiddenDelegate)
{
return MakeShareable(new FMaterialInstanceParameterDetails(MaterialInstance, InShowHiddenDelegate));
}
FMaterialInstanceParameterDetails::FMaterialInstanceParameterDetails(UMaterialEditorInstanceConstant* MaterialInstance, FGetShowHiddenParameters InShowHiddenDelegate)
: MaterialEditorInstance(MaterialInstance)
, ShowHiddenDelegate(InShowHiddenDelegate)
{
}
TOptional<float> FMaterialInstanceParameterDetails::OnGetValue(TSharedRef<IPropertyHandle> PropertyHandle)
{
float Value = 0.0f;
if (PropertyHandle->GetValue(Value) == FPropertyAccess::Success)
{
return TOptional<float>(Value);
}
// Value couldn't be accessed. Return an unset value
return TOptional<float>();
}
void FMaterialInstanceParameterDetails::OnValueCommitted(float NewValue, ETextCommit::Type CommitType, TSharedRef<IPropertyHandle> PropertyHandle)
{
// Try setting as float, if that fails then set as int
ensure(PropertyHandle->SetValue(NewValue) == FPropertyAccess::Success);
}
void FMaterialInstanceParameterDetails::CustomizeDetails(IDetailLayoutBuilder& DetailLayout)
{
// Create a new category for a custom layout for the MIC parameters at the very top
FName GroupsCategoryName = TEXT("ParameterGroups");
IDetailCategoryBuilder& GroupsCategory = DetailLayout.EditCategory(GroupsCategoryName, LOCTEXT("MICParamGroupsTitle", "Parameter Groups"));
TSharedRef<IPropertyHandle> ParameterGroupsProperty = DetailLayout.GetProperty("ParameterGroups");
CreateGroupsWidget(ParameterGroupsProperty, GroupsCategory);
// Create default category for class properties
const FName DefaultCategoryName = NAME_None;
IDetailCategoryBuilder& DefaultCategory = DetailLayout.EditCategory(DefaultCategoryName);
// Add PhysMaterial property
DefaultCategory.AddProperty("PhysMaterial");
// Customize Parent property so we can check for recursively set parents
TSharedRef<IPropertyHandle> ParentPropertyHandle = DetailLayout.GetProperty("Parent");
IDetailPropertyRow& ParentPropertyRow = DefaultCategory.AddProperty("Parent");
TSharedPtr<SWidget> NameWidget;
TSharedPtr<SWidget> ValueWidget;
FDetailWidgetRow Row;
ParentPropertyRow.GetDefaultWidgets(NameWidget, ValueWidget, Row);
const bool bShowChildren = true;
ParentPropertyRow.CustomWidget(bShowChildren)
.NameContent()
.MinDesiredWidth(Row.NameWidget.MinWidth)
.MaxDesiredWidth(Row.NameWidget.MaxWidth)
[
NameWidget.ToSharedRef()
]
.ValueContent()
.MinDesiredWidth(Row.ValueWidget.MinWidth)
.MaxDesiredWidth(Row.ValueWidget.MaxWidth)
[
SNew(SObjectPropertyEntryBox)
.PropertyHandle(ParentPropertyHandle)
.AllowedClass(UMaterialInterface::StaticClass())
.ThumbnailPool(DetailLayout.GetThumbnailPool())
.AllowClear(true)
.OnShouldSetAsset(this, &FMaterialInstanceParameterDetails::OnShouldSetAsset)
];
// Add/hide other properties
DefaultCategory.AddProperty("LightmassSettings");
DetailLayout.HideProperty("bUseOldStyleMICEditorGroups");
DetailLayout.HideProperty("ParameterGroups");
{
IDetailPropertyRow& PropertyRow = DefaultCategory.AddProperty("RefractionDepthBias");
PropertyRow.Visibility(TAttribute<EVisibility>::Create(TAttribute<EVisibility>::FGetter::CreateSP(this, &FMaterialInstanceParameterDetails::ShouldShowMaterialRefractionSettings)));
}
{
IDetailPropertyRow& PropertyRow = DefaultCategory.AddProperty("bOverrideSubsurfaceProfile");
PropertyRow.Visibility(TAttribute<EVisibility>::Create(TAttribute<EVisibility>::FGetter::CreateSP(this, &FMaterialInstanceParameterDetails::ShouldShowSubsurfaceProfile)));
}
{
IDetailPropertyRow& PropertyRow = DefaultCategory.AddProperty("SubsurfaceProfile");
PropertyRow.Visibility(TAttribute<EVisibility>::Create(TAttribute<EVisibility>::FGetter::CreateSP(this, &FMaterialInstanceParameterDetails::ShouldShowSubsurfaceProfile)));
}
DetailLayout.HideProperty("BasePropertyOverrides");
CreateBasePropertyOverrideWidgets(DetailLayout);
}
void FMaterialInstanceParameterDetails::CreateGroupsWidget(TSharedRef<IPropertyHandle> ParameterGroupsProperty, IDetailCategoryBuilder& GroupsCategory)
{
check(MaterialEditorInstance);
for (int32 GroupIdx = 0; GroupIdx < MaterialEditorInstance->ParameterGroups.Num(); ++GroupIdx)
{
FEditorParameterGroup& ParameterGroup = MaterialEditorInstance->ParameterGroups[GroupIdx];
IDetailGroup& DetailGroup = GroupsCategory.AddGroup( ParameterGroup.GroupName, FText::FromName(ParameterGroup.GroupName), false, true );
CreateSingleGroupWidget( ParameterGroup, ParameterGroupsProperty->GetChildHandle(GroupIdx), DetailGroup );
}
}
void FMaterialInstanceParameterDetails::CreateSingleGroupWidget(FEditorParameterGroup& ParameterGroup, TSharedPtr<IPropertyHandle> ParameterGroupProperty, IDetailGroup& DetailGroup )
{
TSharedPtr<IPropertyHandle> ParametersArrayProperty = ParameterGroupProperty->GetChildHandle("Parameters");
// Create a custom widget for each parameter in the group
for (int32 ParamIdx = 0; ParamIdx < ParameterGroup.Parameters.Num(); ++ParamIdx)
{
TSharedPtr<IPropertyHandle> ParameterProperty = ParametersArrayProperty->GetChildHandle(ParamIdx);
FString ParameterName = ParameterGroup.Parameters[ParamIdx]->ParameterName.ToString();
UDEditorParameterValue* Parameter = ParameterGroup.Parameters[ParamIdx];
UDEditorFontParameterValue* FontParam = Cast<UDEditorFontParameterValue>(Parameter);
UDEditorScalarParameterValue* ScalarParam = Cast<UDEditorScalarParameterValue>(Parameter);
UDEditorStaticComponentMaskParameterValue* CompMaskParam = Cast<UDEditorStaticComponentMaskParameterValue>(Parameter);
UDEditorStaticSwitchParameterValue* SwitchParam = Cast<UDEditorStaticSwitchParameterValue>(Parameter);
UDEditorTextureParameterValue* TextureParam = Cast<UDEditorTextureParameterValue>(Parameter);
UDEditorVectorParameterValue* VectorParam = Cast<UDEditorVectorParameterValue>(Parameter);
if (ScalarParam || SwitchParam || TextureParam || VectorParam || FontParam)
{
CreateParameterValueWidget(Parameter, ParameterProperty, DetailGroup );
}
else if (CompMaskParam)
{
CreateMaskParameterValueWidget(Parameter, ParameterProperty, DetailGroup );
}
else
{
// Unsupported parameter type
check(false);
}
}
}
void FMaterialInstanceParameterDetails::CreateParameterValueWidget(UDEditorParameterValue* Parameter, TSharedPtr<IPropertyHandle> ParameterProperty, IDetailGroup& DetailGroup )
{
TSharedPtr<IPropertyHandle> ParameterValueProperty = ParameterProperty->GetChildHandle("ParameterValue");
if( ParameterValueProperty->IsValidHandle() )
{
TAttribute<bool> IsParamEnabled = TAttribute<bool>::Create( TAttribute<bool>::FGetter::CreateSP( this, &FMaterialInstanceParameterDetails::IsOverriddenExpression, Parameter ) ) ;
IDetailPropertyRow& PropertyRow = DetailGroup.AddPropertyRow( ParameterValueProperty.ToSharedRef() );
PropertyRow
.DisplayName( FText::FromName(Parameter->ParameterName) )
.ToolTip( GetParameterExpressionDescription(Parameter) )
.EditCondition( IsParamEnabled, FOnBooleanValueChanged::CreateSP( this, &FMaterialInstanceParameterDetails::OnOverrideParameter, Parameter ) )
.Visibility( TAttribute<EVisibility>::Create(TAttribute<EVisibility>::FGetter::CreateSP(this, &FMaterialInstanceParameterDetails::ShouldShowExpression, Parameter)) )
// Handle reset to default manually
.OverrideResetToDefault( true, FSimpleDelegate::CreateSP( this, &FMaterialInstanceParameterDetails::ResetToDefault, Parameter ) );
}
}
void FMaterialInstanceParameterDetails::CreateMaskParameterValueWidget(UDEditorParameterValue* Parameter, TSharedPtr<IPropertyHandle> ParameterProperty, IDetailGroup& DetailGroup )
{
TSharedPtr<IPropertyHandle> ParameterValueProperty = ParameterProperty->GetChildHandle("ParameterValue");
TSharedPtr<IPropertyHandle> RMaskProperty = ParameterValueProperty->GetChildHandle("R");
TSharedPtr<IPropertyHandle> GMaskProperty = ParameterValueProperty->GetChildHandle("G");
TSharedPtr<IPropertyHandle> BMaskProperty = ParameterValueProperty->GetChildHandle("B");
TSharedPtr<IPropertyHandle> AMaskProperty = ParameterValueProperty->GetChildHandle("A");
if( ParameterValueProperty->IsValidHandle() )
{
TAttribute<bool> IsParamEnabled = TAttribute<bool>::Create( TAttribute<bool>::FGetter::CreateSP( this, &FMaterialInstanceParameterDetails::IsOverriddenExpression, Parameter ) ) ;
IDetailPropertyRow& PropertyRow = DetailGroup.AddPropertyRow( ParameterValueProperty.ToSharedRef() );
PropertyRow.EditCondition( IsParamEnabled, FOnBooleanValueChanged::CreateSP( this, &FMaterialInstanceParameterDetails::OnOverrideParameter, Parameter ) );
// Handle reset to default manually
PropertyRow.OverrideResetToDefault( true, FSimpleDelegate::CreateSP( this, &FMaterialInstanceParameterDetails::ResetToDefault, Parameter ) );
PropertyRow.Visibility( TAttribute<EVisibility>::Create(TAttribute<EVisibility>::FGetter::CreateSP(this, &FMaterialInstanceParameterDetails::ShouldShowExpression, Parameter)) );
const FText ParameterName = FText::FromName(Parameter->ParameterName);
FDetailWidgetRow& CustomWidget = PropertyRow.CustomWidget();
CustomWidget
.FilterString( ParameterName )
.NameContent()
[
SNew(STextBlock)
.Text( ParameterName )
.ToolTipText( GetParameterExpressionDescription(Parameter) )
.Font(FEditorStyle::GetFontStyle(TEXT("PropertyWindow.NormalFont")))
]
.ValueContent()
.MaxDesiredWidth(200.0f)
[
SNew(SHorizontalBox)
+SHorizontalBox::Slot()
.FillWidth(1.0f)
[
SNew(SHorizontalBox)
+SHorizontalBox::Slot()
.HAlign(HAlign_Left)
.AutoWidth()
[
RMaskProperty->CreatePropertyNameWidget( FText::GetEmpty(), FText::GetEmpty(), false )
]
+SHorizontalBox::Slot()
.HAlign(HAlign_Left)
.AutoWidth()
[
RMaskProperty->CreatePropertyValueWidget()
]
+SHorizontalBox::Slot()
.HAlign(HAlign_Left)
.Padding( FMargin( 10.0f, 0.0f, 0.0f, 0.0f ) )
.AutoWidth()
[
GMaskProperty->CreatePropertyNameWidget( FText::GetEmpty(), FText::GetEmpty(), false )
]
+SHorizontalBox::Slot()
.HAlign(HAlign_Left)
.AutoWidth()
[
GMaskProperty->CreatePropertyValueWidget()
]
+SHorizontalBox::Slot()
.HAlign(HAlign_Left)
.Padding( FMargin( 10.0f, 0.0f, 0.0f, 0.0f ) )
.AutoWidth()
[
BMaskProperty->CreatePropertyNameWidget( FText::GetEmpty(), FText::GetEmpty(), false )
]
+SHorizontalBox::Slot()
.HAlign(HAlign_Left)
.AutoWidth()
[
BMaskProperty->CreatePropertyValueWidget()
]
+SHorizontalBox::Slot()
.HAlign(HAlign_Left)
.Padding( FMargin( 10.0f, 0.0f, 0.0f, 0.0f ) )
.AutoWidth()
[
AMaskProperty->CreatePropertyNameWidget( FText::GetEmpty(), FText::GetEmpty(), false )
]
+SHorizontalBox::Slot()
.HAlign(HAlign_Left)
.AutoWidth()
[
AMaskProperty->CreatePropertyValueWidget()
]
]
];
}
}
bool FMaterialInstanceParameterDetails::IsVisibleExpression(UDEditorParameterValue* Parameter)
{
return MaterialEditorInstance->VisibleExpressions.Contains(Parameter->ExpressionId);
}
EVisibility FMaterialInstanceParameterDetails::ShouldShowExpression(UDEditorParameterValue* Parameter) const
{
bool bShowHidden = true;
ShowHiddenDelegate.ExecuteIfBound(bShowHidden);
return (bShowHidden || MaterialEditorInstance->VisibleExpressions.Contains(Parameter->ExpressionId))? EVisibility::Visible: EVisibility::Collapsed;
}
bool FMaterialInstanceParameterDetails::IsOverriddenExpression(UDEditorParameterValue* Parameter)
{
return Parameter->bOverride != 0;
}
void FMaterialInstanceParameterDetails::OnOverrideParameter(bool NewValue, class UDEditorParameterValue* Parameter)
{
const FScopedTransaction Transaction( LOCTEXT( "OverrideParameter", "Override Parameter" ) );
Parameter->Modify();
Parameter->bOverride = NewValue;
// Fire off a dummy event to the material editor instance, so it knows to update the material, then refresh the viewports.
FPropertyChangedEvent OverrideEvent(NULL);
MaterialEditorInstance->PostEditChangeProperty( OverrideEvent );
FEditorSupportDelegates::RedrawAllViewports.Broadcast();
}
bool FMaterialInstanceParameterDetails::OnShouldSetAsset(const FAssetData& AssetData) const
{
UMaterialInstance* MaterialInstance = Cast<UMaterialInstance>(AssetData.GetAsset());
if (MaterialInstance != nullptr)
{
bool bIsChild = MaterialInstance->IsChildOf(MaterialEditorInstance->SourceInstance);
if (bIsChild)
{
FMessageDialog::Open(
EAppMsgType::Ok,
FText::Format(LOCTEXT("CannotSetExistingChildAsParent", "Cannot set {0} as a parent as it is already a child of this material instance."), FText::FromName(AssetData.AssetName)));
}
return !bIsChild;
}
return true;
}
FText FMaterialInstanceParameterDetails::GetParameterExpressionDescription(UDEditorParameterValue* Parameter) const
{
UMaterial* BaseMaterial = MaterialEditorInstance->SourceInstance->GetMaterial();
if ( BaseMaterial )
{
UMaterialExpressionParameter* Expression = BaseMaterial->FindExpressionByGUID<UMaterialExpressionParameter>( Parameter->ExpressionId );
if ( Expression )
{
return FText::FromString(Expression->Desc);
}
UMaterialExpressionTextureSampleParameter* TextureExpression = BaseMaterial->FindExpressionByGUID<UMaterialExpressionTextureSampleParameter>( Parameter->ExpressionId );
if ( TextureExpression )
{
return FText::FromString(TextureExpression->Desc);
}
UMaterialExpressionFontSampleParameter* FontExpression = BaseMaterial->FindExpressionByGUID<UMaterialExpressionFontSampleParameter>( Parameter->ExpressionId );
if ( FontExpression )
{
return FText::FromString(FontExpression->Desc);
}
}
return FText::GetEmpty();
}
void FMaterialInstanceParameterDetails::ResetToDefault( class UDEditorParameterValue* Parameter )
{
const FScopedTransaction Transaction( LOCTEXT( "ResetToDefault", "Reset To Default" ) );
Parameter->Modify();
FName ParameterName = Parameter->ParameterName;
UDEditorFontParameterValue* FontParam = Cast<UDEditorFontParameterValue>(Parameter);
UDEditorScalarParameterValue* ScalarParam = Cast<UDEditorScalarParameterValue>(Parameter);
UDEditorStaticComponentMaskParameterValue* CompMaskParam = Cast<UDEditorStaticComponentMaskParameterValue>(Parameter);
UDEditorStaticSwitchParameterValue* SwitchParam = Cast<UDEditorStaticSwitchParameterValue>(Parameter);
UDEditorTextureParameterValue* TextureParam = Cast<UDEditorTextureParameterValue>(Parameter);
UDEditorVectorParameterValue* VectorParam = Cast<UDEditorVectorParameterValue>(Parameter);
if (ScalarParam)
{
float OutValue;
if (MaterialEditorInstance->Parent->GetScalarParameterValue(ParameterName, OutValue))
{
ScalarParam->ParameterValue = OutValue;
MaterialEditorInstance->CopyToSourceInstance();
}
}
else if (FontParam)
{
UFont* OutFontValue;
int32 OutFontPage;
if (MaterialEditorInstance->Parent->GetFontParameterValue(ParameterName, OutFontValue,OutFontPage))
{
FontParam->ParameterValue.FontValue = OutFontValue;
FontParam->ParameterValue.FontPage = OutFontPage;
MaterialEditorInstance->CopyToSourceInstance();
}
}
else if (TextureParam)
{
UTexture* OutValue;
if (MaterialEditorInstance->Parent->GetTextureParameterValue(ParameterName, OutValue))
{
TextureParam->ParameterValue = OutValue;
MaterialEditorInstance->CopyToSourceInstance();
}
}
else if (VectorParam)
{
FLinearColor OutValue;
if (MaterialEditorInstance->Parent->GetVectorParameterValue(ParameterName, OutValue))
{
VectorParam->ParameterValue = OutValue;
MaterialEditorInstance->CopyToSourceInstance();
}
}
else if (SwitchParam)
{
bool OutValue;
FGuid TempGuid(0,0,0,0);
if (MaterialEditorInstance->Parent->GetStaticSwitchParameterValue(ParameterName, OutValue, TempGuid))
{
SwitchParam->ParameterValue = OutValue;
MaterialEditorInstance->CopyToSourceInstance();
}
}
else if (CompMaskParam)
{
bool OutValue[4];
FGuid TempGuid(0,0,0,0);
if (MaterialEditorInstance->Parent->GetStaticComponentMaskParameterValue(ParameterName, OutValue[0], OutValue[1], OutValue[2], OutValue[3], TempGuid))
{
CompMaskParam->ParameterValue.R = OutValue[0];
CompMaskParam->ParameterValue.G = OutValue[1];
CompMaskParam->ParameterValue.B = OutValue[2];
CompMaskParam->ParameterValue.A = OutValue[3];
MaterialEditorInstance->CopyToSourceInstance();
}
}
}
EVisibility FMaterialInstanceParameterDetails::ShouldShowMaterialRefractionSettings() const
{
return (MaterialEditorInstance->SourceInstance->GetMaterial()->bUsesDistortion) ? EVisibility::Visible : EVisibility::Collapsed;
}
EVisibility FMaterialInstanceParameterDetails::ShouldShowSubsurfaceProfile() const
{
EMaterialShadingModel Model = MaterialEditorInstance->SourceInstance->GetShadingModel();
return (Model == MSM_SubsurfaceProfile) ? EVisibility::Visible : EVisibility::Collapsed;
}
void FMaterialInstanceParameterDetails::CreateBasePropertyOverrideWidgets(IDetailLayoutBuilder& DetailLayout)
{
IDetailCategoryBuilder& DetailCategory = DetailLayout.EditCategory(NAME_None);
static FName GroupName(TEXT("BasePropertyOverrideGroup"));
IDetailGroup& BasePropertyOverrideGroup = DetailCategory.AddGroup(GroupName, LOCTEXT("BasePropertyOverrideGroup", "Material Property Overrides"), false, false);
TAttribute<bool> IsOverrideOpacityClipMaskValueEnabled = TAttribute<bool>::Create(TAttribute<bool>::FGetter::CreateSP(this, &FMaterialInstanceParameterDetails::OverrideOpacityClipMaskValueEnabled));
TAttribute<bool> IsOverrideBlendModeEnabled = TAttribute<bool>::Create(TAttribute<bool>::FGetter::CreateSP(this, &FMaterialInstanceParameterDetails::OverrideBlendModeEnabled));
TAttribute<bool> IsOverrideShadingModelEnabled = TAttribute<bool>::Create(TAttribute<bool>::FGetter::CreateSP(this, &FMaterialInstanceParameterDetails::OverrideShadingModelEnabled));
TAttribute<bool> IsOverrideTwoSidedEnabled = TAttribute<bool>::Create(TAttribute<bool>::FGetter::CreateSP(this, &FMaterialInstanceParameterDetails::OverrideTwoSidedEnabled));
TAttribute<bool> IsOverrideDitheredLODTransitionEnabled = TAttribute<bool>::Create(TAttribute<bool>::FGetter::CreateSP(this, &FMaterialInstanceParameterDetails::OverrideDitheredLODTransitionEnabled));
TSharedRef<IPropertyHandle> BasePropertyOverridePropery = DetailLayout.GetProperty("BasePropertyOverrides");
TSharedPtr<IPropertyHandle> OpacityClipMaskValueProperty = BasePropertyOverridePropery->GetChildHandle("OpacityMaskClipValue");
TSharedPtr<IPropertyHandle> BlendModeProperty = BasePropertyOverridePropery->GetChildHandle("BlendMode");
TSharedPtr<IPropertyHandle> ShadingModelProperty = BasePropertyOverridePropery->GetChildHandle("ShadingModel");
TSharedPtr<IPropertyHandle> TwoSidedProperty = BasePropertyOverridePropery->GetChildHandle("TwoSided");
TSharedPtr<IPropertyHandle> DitheredLODTransitionProperty = BasePropertyOverridePropery->GetChildHandle("DitheredLODTransition");
IDetailPropertyRow& OpacityClipMaskValuePropertyRow = BasePropertyOverrideGroup.AddPropertyRow(OpacityClipMaskValueProperty.ToSharedRef());
OpacityClipMaskValuePropertyRow
.DisplayName(OpacityClipMaskValueProperty->GetPropertyDisplayName())
.ToolTip(OpacityClipMaskValueProperty->GetToolTipText())
.EditCondition(IsOverrideOpacityClipMaskValueEnabled, FOnBooleanValueChanged::CreateSP(this, &FMaterialInstanceParameterDetails::OnOverrideOpacityClipMaskValueChanged));
IDetailPropertyRow& BlendModePropertyRow = BasePropertyOverrideGroup.AddPropertyRow(BlendModeProperty.ToSharedRef());
BlendModePropertyRow
.DisplayName(BlendModeProperty->GetPropertyDisplayName())
.ToolTip(BlendModeProperty->GetToolTipText())
.EditCondition(IsOverrideBlendModeEnabled, FOnBooleanValueChanged::CreateSP(this, &FMaterialInstanceParameterDetails::OnOverrideBlendModeChanged));
IDetailPropertyRow& ShadingModelPropertyRow = BasePropertyOverrideGroup.AddPropertyRow(ShadingModelProperty.ToSharedRef());
ShadingModelPropertyRow
.DisplayName(ShadingModelProperty->GetPropertyDisplayName())
.ToolTip(ShadingModelProperty->GetToolTipText())
.EditCondition(IsOverrideShadingModelEnabled, FOnBooleanValueChanged::CreateSP(this, &FMaterialInstanceParameterDetails::OnOverrideShadingModelChanged));
IDetailPropertyRow& TwoSidedPropertyRow = BasePropertyOverrideGroup.AddPropertyRow(TwoSidedProperty.ToSharedRef());
TwoSidedPropertyRow
.DisplayName(TwoSidedProperty->GetPropertyDisplayName())
.ToolTip(TwoSidedProperty->GetToolTipText())
.EditCondition(IsOverrideTwoSidedEnabled, FOnBooleanValueChanged::CreateSP(this, &FMaterialInstanceParameterDetails::OnOverrideTwoSidedChanged));
IDetailPropertyRow& DitheredLODTransitionPropertyRow = BasePropertyOverrideGroup.AddPropertyRow(DitheredLODTransitionProperty.ToSharedRef());
DitheredLODTransitionPropertyRow
.DisplayName(DitheredLODTransitionProperty->GetPropertyDisplayName())
.ToolTip(DitheredLODTransitionProperty->GetToolTipText())
.EditCondition(IsOverrideDitheredLODTransitionEnabled, FOnBooleanValueChanged::CreateSP(this, &FMaterialInstanceParameterDetails::OnOverrideDitheredLODTransitionChanged));
}
bool FMaterialInstanceParameterDetails::OverrideOpacityClipMaskValueEnabled() const
{
return MaterialEditorInstance->BasePropertyOverrides.bOverride_OpacityMaskClipValue;
}
bool FMaterialInstanceParameterDetails::OverrideBlendModeEnabled() const
{
return MaterialEditorInstance->BasePropertyOverrides.bOverride_BlendMode;
}
bool FMaterialInstanceParameterDetails::OverrideShadingModelEnabled() const
{
return MaterialEditorInstance->BasePropertyOverrides.bOverride_ShadingModel;
}
bool FMaterialInstanceParameterDetails::OverrideTwoSidedEnabled() const
{
return MaterialEditorInstance->BasePropertyOverrides.bOverride_TwoSided;
}
bool FMaterialInstanceParameterDetails::OverrideDitheredLODTransitionEnabled() const
{
return MaterialEditorInstance->BasePropertyOverrides.bOverride_DitheredLODTransition;
}
void FMaterialInstanceParameterDetails::OnOverrideOpacityClipMaskValueChanged(bool NewValue)
{
MaterialEditorInstance->BasePropertyOverrides.bOverride_OpacityMaskClipValue = NewValue;
MaterialEditorInstance->PostEditChange();
FEditorSupportDelegates::RedrawAllViewports.Broadcast();
}
void FMaterialInstanceParameterDetails::OnOverrideBlendModeChanged(bool NewValue)
{
MaterialEditorInstance->BasePropertyOverrides.bOverride_BlendMode = NewValue;
MaterialEditorInstance->PostEditChange();
FEditorSupportDelegates::RedrawAllViewports.Broadcast();
}
void FMaterialInstanceParameterDetails::OnOverrideShadingModelChanged(bool NewValue)
{
MaterialEditorInstance->BasePropertyOverrides.bOverride_ShadingModel = NewValue;
MaterialEditorInstance->PostEditChange();
FEditorSupportDelegates::RedrawAllViewports.Broadcast();
}
void FMaterialInstanceParameterDetails::OnOverrideTwoSidedChanged(bool NewValue)
{
MaterialEditorInstance->BasePropertyOverrides.bOverride_TwoSided = NewValue;
MaterialEditorInstance->PostEditChange();
FEditorSupportDelegates::RedrawAllViewports.Broadcast();
}
void FMaterialInstanceParameterDetails::OnOverrideDitheredLODTransitionChanged(bool NewValue)
{
MaterialEditorInstance->BasePropertyOverrides.bOverride_DitheredLODTransition = NewValue;
MaterialEditorInstance->PostEditChange();
FEditorSupportDelegates::RedrawAllViewports.Broadcast();
}
#undef LOCTEXT_NAMESPACE