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21 lines
431 B
C++
21 lines
431 B
C++
// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
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#ifndef __SGraphNodeDefault_h__
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#define __SGraphNodeDefault_h__
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class SGraphNodeDefault : public SGraphNode
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{
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public:
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SLATE_BEGIN_ARGS( SGraphNodeDefault )
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: _GraphNodeObj( static_cast<UEdGraphNode*>(NULL) )
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{}
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SLATE_ARGUMENT( UEdGraphNode*, GraphNodeObj )
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SLATE_END_ARGS()
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void Construct( const FArguments& InArgs );
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};
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#endif // __SGraphNodeDefault_h__
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