Files
UnrealEngineUWP/Engine/Source/Editor/GraphEditor/Private/SGraphNodeDefault.h
Ben Marsh 149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00

21 lines
431 B
C++

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#ifndef __SGraphNodeDefault_h__
#define __SGraphNodeDefault_h__
class SGraphNodeDefault : public SGraphNode
{
public:
SLATE_BEGIN_ARGS( SGraphNodeDefault )
: _GraphNodeObj( static_cast<UEdGraphNode*>(NULL) )
{}
SLATE_ARGUMENT( UEdGraphNode*, GraphNodeObj )
SLATE_END_ARGS()
void Construct( const FArguments& InArgs );
};
#endif // __SGraphNodeDefault_h__