Files
UnrealEngineUWP/Engine/Source/Editor/ContentBrowser/Private/SThumbnailEditModeTools.cpp
Ben Marsh 149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00

296 lines
8.0 KiB
C++

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#include "ContentBrowserPCH.h"
#include "AssetThumbnail.h"
#include "SThumbnailEditModeTools.h"
#define LOCTEXT_NAMESPACE "ContentBrowser"
//////////////////////////////////////////////
// SThumbnailEditModeTools
//////////////////////////////////////////////
void SThumbnailEditModeTools::Construct( const FArguments& InArgs, const TSharedPtr<FAssetThumbnail>& InAssetThumbnail )
{
AssetThumbnail = InAssetThumbnail;
bModifiedThumbnailWhileDragging = false;
DragStartLocation = FIntPoint(ForceInitToZero);
bInSmallView = InArgs._SmallView;
// Prime the SceneThumbnailInfo pointer
GetSceneThumbnailInfo();
if ( AssetThumbnail.IsValid() )
{
AssetThumbnail.Pin()->OnAssetDataChanged().AddSP(this, &SThumbnailEditModeTools::OnAssetDataChanged);
}
ChildSlot
[
SNew(SHorizontalBox)
// Primitive tools
+SHorizontalBox::Slot()
.AutoWidth()
.Padding(1)
[
SNew(SVerticalBox)
.Visibility( this, &SThumbnailEditModeTools::GetPrimitiveToolsVisibility )
+SVerticalBox::Slot()
.AutoHeight()
[
SNew(SButton)
.ContentPadding(0)
.ButtonStyle( FEditorStyle::Get(), "ToggleButton" )
.OnClicked( this, &SThumbnailEditModeTools::ChangePrimitive )
.Content()
[
SNew(SImage).Image( this, &SThumbnailEditModeTools::GetCurrentPrimitiveBrush )
]
]
]
// Middle spacer, takes up all the space in the middle
+SHorizontalBox::Slot()
.FillWidth(1.f)
[
SNullWidget::NullWidget
]
// @TODO: Scene Tools
+SHorizontalBox::Slot()
.AutoWidth()
.Padding(1)
[
SNullWidget::NullWidget
]
];
}
EVisibility SThumbnailEditModeTools::GetPrimitiveToolsVisibility() const
{
const bool bIsVisible = !bInSmallView && (ConstGetSceneThumbnailInfoWithPrimitive() != NULL);
return bIsVisible ? EVisibility::Visible : EVisibility::Collapsed;
}
const FSlateBrush* SThumbnailEditModeTools::GetCurrentPrimitiveBrush() const
{
USceneThumbnailInfoWithPrimitive* ThumbnailInfo = ConstGetSceneThumbnailInfoWithPrimitive();
if ( ThumbnailInfo )
{
switch(ThumbnailInfo->PrimitiveType)
{
case TPT_None: return FEditorStyle::GetBrush( "ContentBrowser.PrimitiveCustom" );
case TPT_Sphere: return FEditorStyle::GetBrush( "ContentBrowser.PrimitiveSphere" );
case TPT_Cube: return FEditorStyle::GetBrush( "ContentBrowser.PrimitiveCube" );
case TPT_Cylinder: return FEditorStyle::GetBrush( "ContentBrowser.PrimitiveCylinder" );
case TPT_Plane:
default:
// Fall through and return a plane
break;
}
}
return FEditorStyle::GetBrush( "ContentBrowser.PrimitivePlane" );
}
FReply SThumbnailEditModeTools::ChangePrimitive()
{
USceneThumbnailInfoWithPrimitive* ThumbnailInfo = GetSceneThumbnailInfoWithPrimitive();
if ( ThumbnailInfo )
{
uint8 PrimitiveIdx = ThumbnailInfo->PrimitiveType + 1;
if ( PrimitiveIdx >= TPT_MAX )
{
if ( ThumbnailInfo->PreviewMesh.IsValid() )
{
PrimitiveIdx = TPT_None;
}
else
{
PrimitiveIdx = TPT_None + 1;
}
}
ThumbnailInfo->PrimitiveType = TEnumAsByte<EThumbnailPrimType>(PrimitiveIdx);
if ( AssetThumbnail.IsValid() )
{
AssetThumbnail.Pin()->RefreshThumbnail();
}
ThumbnailInfo->MarkPackageDirty();
}
return FReply::Handled();
}
FReply SThumbnailEditModeTools::OnMouseButtonDown( const FGeometry& MyGeometry, const FPointerEvent& MouseEvent )
{
if ( AssetThumbnail.IsValid() &&
(MouseEvent.GetEffectingButton() == EKeys::LeftMouseButton || MouseEvent.GetEffectingButton() == EKeys::RightMouseButton)
)
{
// Load the asset, unless it is in an unloaded map package or already loaded
const FAssetData& AssetData = AssetThumbnail.Pin()->GetAssetData();
// Getting the asset loads it, if it isn't already.
UObject* Asset = AssetData.GetAsset();
USceneThumbnailInfo* ThumbnailInfo = GetSceneThumbnailInfo();
if ( ThumbnailInfo )
{
FThumbnailRenderingInfo* RenderInfo = GUnrealEd->GetThumbnailManager()->GetRenderingInfo(Asset);
if (RenderInfo != NULL && RenderInfo->Renderer != NULL)
{
bModifiedThumbnailWhileDragging = false;
DragStartLocation = FIntPoint(MouseEvent.GetScreenSpacePosition().X, MouseEvent.GetScreenSpacePosition().Y);
return FReply::Handled().CaptureMouse( AsShared() ).UseHighPrecisionMouseMovement( AsShared() );
}
}
// This thumbnail does not have a scene thumbnail info but thumbnail editing is enabled. Just consume the input.
return FReply::Handled();
}
return FReply::Unhandled();
}
FReply SThumbnailEditModeTools::OnMouseButtonUp( const FGeometry& MyGeometry, const FPointerEvent& MouseEvent )
{
if ( HasMouseCapture() )
{
if ( bModifiedThumbnailWhileDragging )
{
USceneThumbnailInfo* ThumbnailInfo = GetSceneThumbnailInfo();
if ( ThumbnailInfo )
{
ThumbnailInfo->MarkPackageDirty();
}
bModifiedThumbnailWhileDragging = false;
}
return FReply::Handled().ReleaseMouseCapture().SetMousePos(DragStartLocation);
}
return FReply::Unhandled();
}
FReply SThumbnailEditModeTools::OnMouseMove( const FGeometry& MyGeometry, const FPointerEvent& MouseEvent )
{
if ( HasMouseCapture() )
{
if ( !MouseEvent.GetCursorDelta().IsZero() )
{
USceneThumbnailInfo* ThumbnailInfo = GetSceneThumbnailInfo();
if ( ThumbnailInfo )
{
const bool bLeftMouse = MouseEvent.IsMouseButtonDown(EKeys::LeftMouseButton);
const bool bRightMouse = MouseEvent.IsMouseButtonDown(EKeys::RightMouseButton);
if ( bLeftMouse )
{
ThumbnailInfo->OrbitYaw += -MouseEvent.GetCursorDelta().X;
ThumbnailInfo->OrbitPitch += -MouseEvent.GetCursorDelta().Y;
// Normalize the values
if ( ThumbnailInfo->OrbitYaw > 180 )
{
ThumbnailInfo->OrbitYaw -= 360;
}
else if ( ThumbnailInfo->OrbitYaw < -180 )
{
ThumbnailInfo->OrbitYaw += 360;
}
if ( ThumbnailInfo->OrbitPitch > 90 )
{
ThumbnailInfo->OrbitPitch = 90;
}
else if ( ThumbnailInfo->OrbitPitch < -90 )
{
ThumbnailInfo->OrbitPitch = -90;
}
}
else if ( bRightMouse )
{
// Since zoom is a modifier of on the camera distance from the bounding sphere of the object, it is normalized in the thumbnail preview scene.
ThumbnailInfo->OrbitZoom += MouseEvent.GetCursorDelta().Y;
}
// Dirty the package when the mouse is released
bModifiedThumbnailWhileDragging = true;
}
}
// Refresh the thumbnail. Do this even if the mouse did not move in case the thumbnail varies with time.
if ( AssetThumbnail.IsValid() )
{
AssetThumbnail.Pin()->RefreshThumbnail();
}
return FReply::Handled();
}
return FReply::Unhandled();
}
FCursorReply SThumbnailEditModeTools::OnCursorQuery( const FGeometry& MyGeometry, const FPointerEvent& CursorEvent ) const
{
return HasMouseCapture() ?
FCursorReply::Cursor( EMouseCursor::None ) :
FCursorReply::Cursor( EMouseCursor::Default );
}
USceneThumbnailInfo* SThumbnailEditModeTools::GetSceneThumbnailInfo()
{
if ( !SceneThumbnailInfo.IsValid() )
{
if ( AssetThumbnail.IsValid() )
{
UObject* Asset = AssetThumbnail.Pin()->GetAsset();
if ( Asset )
{
FAssetToolsModule& AssetToolsModule = FModuleManager::LoadModuleChecked<FAssetToolsModule>("AssetTools");
TWeakPtr<IAssetTypeActions> AssetTypeActions = AssetToolsModule.Get().GetAssetTypeActionsForClass( Asset->GetClass() );
if ( AssetTypeActions.IsValid() )
{
SceneThumbnailInfo = Cast<USceneThumbnailInfo>(AssetTypeActions.Pin()->GetThumbnailInfo(Asset));
}
}
}
}
return SceneThumbnailInfo.Get();
}
USceneThumbnailInfoWithPrimitive* SThumbnailEditModeTools::GetSceneThumbnailInfoWithPrimitive()
{
USceneThumbnailInfo* ThumbnailInfo = SceneThumbnailInfo.Get();
if ( !ThumbnailInfo )
{
ThumbnailInfo = GetSceneThumbnailInfo();
}
return Cast<USceneThumbnailInfoWithPrimitive>( ThumbnailInfo );
}
USceneThumbnailInfoWithPrimitive* SThumbnailEditModeTools::ConstGetSceneThumbnailInfoWithPrimitive() const
{
return Cast<USceneThumbnailInfoWithPrimitive>( SceneThumbnailInfo.Get() );
}
void SThumbnailEditModeTools::OnAssetDataChanged()
{
// Set the SceneThumbnailInfo pointer as needed
GetSceneThumbnailInfo();
}
#undef LOCTEXT_NAMESPACE