Files
UnrealEngineUWP/Engine/Source/Editor/BlueprintGraph/Private/DynamicCastHandler.cpp
Mike Beach 15502f9ab0 [INTEGRATE] Change 2471544 by Ben.Marsh@Ben.Marsh_T3245_Clean on 2015/04/06 12:10
Unshelved from pending changelist '2501794':
	[UE-10865] Adding backwards compatibility fo dynamic cast nodes that do not have the boolean result pin yet (they have yet to be regenerated).

[CL 2506010 by Mike Beach in Main branch]
2015-04-08 18:03:05 -04:00

5.8 KiB