Files
UnrealEngineUWP/Engine/Source/Developer/TargetDeviceServices/Private/TargetDeviceServiceManager.cpp
Marcus Wassmer 230a4e61d0 Double target adds are safe, but we must protect against two adds at the same time in every circumstance.
#codereview chris.gagnon, lee.clark

[CL 2411503 by Marcus Wassmer in Main branch]
2015-01-19 17:54:43 -05:00

8.3 KiB