Files
UnrealEngineUWP/Engine/Source/Developer/Mac/MacTargetPlatform/Private/MacTargetPlatformClasses.cpp
Ben Marsh 149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00

17 lines
563 B
C++

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
/*=============================================================================
MacTargetPlatformClasses.cpp: Implements the module's UClasses.
=============================================================================*/
#include "MacTargetPlatformPrivatePCH.h"
/* UMacTargetSettings structors
*****************************************************************************/
UMacTargetSettings::UMacTargetSettings( const FObjectInitializer& ObjectInitializer )
: Super(ObjectInitializer)
{ }