// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. /*============================================================================= MacTargetPlatformClasses.cpp: Implements the module's UClasses. =============================================================================*/ #include "MacTargetPlatformPrivatePCH.h" /* UMacTargetSettings structors *****************************************************************************/ UMacTargetSettings::UMacTargetSettings( const FObjectInitializer& ObjectInitializer ) : Super(ObjectInitializer) { }