Files
UnrealEngineUWP/Engine/Source/Developer/GameplayDebugger/Classes/GameplayDebuggingReplicator.h
Josh Markiewicz d3365369ae #UE4 - Changed the following functions to use AActor instead of APlayerController
- IsNetRelevantFor
- GetNetPriority
- GetNetDormancy
- Added GetNetOwner to remove cast to Pawn/PlayerController in ServerReplicateActors
- constify a few functions (GetNetConnection, IsRelevancyOwnerFor)
- Updated FNetViewer to properly handle non player controller "viewers"

[CL 2501704 by Josh Markiewicz in Main branch]
2015-04-03 17:34:52 -04:00

4.9 KiB