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Super early version allowing game code to be viewed, edited, saved and built inside the editor. Comes from an Epic Friday project I have been working on. Lots of stuff TODO: - Code cleanup. - Add ISourceCodeAccessor API so this can be used with the editor's various "Go to source..." options. - Add source control integration. - Proper error reporting when saving files. - Better undo/redo support. - Use Clang (or similar) for syntax highlighting. - Monitor files/directories properly so we pick up file adds/deletions etc. - Line numbers. - Variable tab widths. - C# syntax highlighting. - Ctrl+Tab support. - Output log for builds. - Expose project settings for editing. - <insert your feature here> [CL 2481374 by Thomas Sarkanen in Main branch]