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UnrealEngineUWP/Engine/Plugins/Experimental/CodeEditor/Resources
Thomas Sarkanen 8053190009 Add experimental code editing plugin
Super early version allowing game code to be viewed, edited, saved and built inside the editor.
Comes from an Epic Friday project I have been working on.

Lots of stuff TODO:

- Code cleanup.
- Add ISourceCodeAccessor API so this can be used with the editor's various "Go to source..." options.
- Add source control integration.
- Proper error reporting when saving files.
- Better undo/redo support.
- Use Clang (or similar) for syntax highlighting.
- Monitor files/directories properly so we pick up file adds/deletions etc.
- Line numbers.
- Variable tab widths.
- C# syntax highlighting.
- Ctrl+Tab support.
- Output log for builds.
- Expose project settings for editing.
- <insert your feature here>

[CL 2481374 by Thomas Sarkanen in Main branch]
2015-03-17 06:36:00 -04:00
..
2015-03-17 06:36:00 -04:00
2015-03-17 06:36:00 -04:00