Files
UnrealEngineUWP/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimationCustomVersion.cpp
Matthew Griffin bb70b349ce Merging CL 2804086 from //UE4/Release-4.11 to Dev-Main (//UE4/Dev-Main) to isolate copyright update
#lockdown Nick.Penwarden

[CL 2819020 by Matthew Griffin in Main branch]
2016-01-07 08:17:16 -05:00

10 lines
425 B
C++

// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
#include "AnimGraphRuntimePrivatePCH.h"
#include "AnimationCustomVersion.h"
const FGuid FAnimationCustomVersion::GUID(0x2EB5FDBD, 0x01AC4D10, 0x8136F38F, 0x3393A5DA);
// Register the custom version with core
FCustomVersionRegistration GRegisterAnimationCustomVersion(FAnimationCustomVersion::GUID, FAnimationCustomVersion::LatestVersion, TEXT("AnimGraphVer"));